x50 Any 4 Star Mod Box
5 available

Get the item as described or your money back.
x50 of any four star legendary mod boxes in the game. Upon purchase please let me know what mods you would like.
Aegis
Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius
Battle-Loader's
15% Chance to Instantly Reload When Bashing Enemies (up to 75% Chance on Full Stack)
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Bully's
+25% damage per crippled limb the target has
Charged
Light Attacks Build Up Charge That Is Released With A Heavy Attack (Max Charges 3)
Choo-Choo's
10% Chance for 500 Damage & "Bloody Mess" When Sprinting Into Targets (up to 50% Chance on Full Stack)
Combo-Breaker's
When Dealing Damage, 50% Chance to Not Use AP (10% Chance for Auto Melee Weapons)
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Electrician's
When Reloading, Emit a Shock Wave That Stuns Nearby Targets for 3s
Encircler's
+10% Damage For Each Combat Target Around You (up to +50%)
Fencer's
+12.5% Melee Damage. Additional +12.5% for Each Nearby Teammate (up to +50% on Full Team)
Fracturer's
When Crippling Limbs, They Explode and Deal up to 50 Explosion Damage to Nearby Targets
Icemen's
Applies Cryo On Hit That Slow Targets When Dealing Damage in V.A.T.S.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Miasma's
When Hit, a Poisonous DoT Cloud Harms Nearby Targets for 10s (DoT DMG Increases Per Equipped Piece)
Pin-Pointer's
+20% Weak Spot Damage
Polished
The Greater the Equipped Item Condition (+100%), the Greater the Weapon Damage (up to +60%)
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Propelling
Movement & Sprint Speed Increased by +5% (up to +25% on Full Stack)
Pyromaniac's
When a Combat Target is Burning, Deal +50% Bonus Damage
Radioactive-Powered
Gain +2 AP Regeneration at the Cost of RADS (up to +10 AP on Full Stack)
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Rejuvenator's
Gradually Restores Wearer's & Teammates Health & Action Points Within A 50ft Radius
Runner's
Sprinting Action Point Cost Reduced by -20% (up to -100% on Full Stack)
Sawbones's
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Scanner's
Action Point Cost of V.A.T.S. Attacks Reduced by -5% (up to -25% on Full Stack)
Stabilizer's
Improves Weapon Recoil & Stability by 50%
Stalwart's
Power Armor Breaks 5% Slower For Owner & All Teammates Within A 50ft Radius (up to 25% Slower on Full Stack)
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Thrill-Seeker's
Reload Speed & Melee Attack Speed increases based on Killstreak Count (2% per Kill)
Viper's
When a Combat Target is Poisoned, Deal +50% Bonus Damage
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