Darkest Dungeon: The Fire's Edge DLC
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"...so, in the dustiest cellar of the mind, we all have a counter where we toil to pay off past debts with the devalued currency of the present." — Gene Wolfe.
Two new, determined souls walk the Old Road. The Duelist and the Runaway arrive from *Darkest Dungeon II* to face the horrors lurking beneath the estate.
Clad in tattered rags, covered in burns, and armed with a fire poker, the wandering Runaway turns to fire and stealth when forced to fight.
The Duelist, on the other hand, makes no attempt to hide; she stands proudly in her ornate cape, which bears a hole right over her chest. She has yet to meet a worthy adversary.
Features:
Two new heroes: the Duelist and the Runaway.
Bring light to the darkest dungeon with the Runaway's "Burn" ability.
New trinket mechanics: activations, quest charges, and evolution.
3 new districts: Duello Academy, The Workshop, and the archaeological base camp.
The Runaway deals damage from any position thanks to her "Burn" ability. She fits perfectly into teams that favor stunning and utilize pulls, knockbacks, and shuffling effects.
The Duelist moves effortlessly between positions. Her two stances—defensive and offensive—combined with a riposte mechanic, make her a complex character who requires meticulous planning to master.
Whether you are playing the original *Darkest Dungeon* or the sequel, enjoy rediscovering what these two new heroes are capable of.
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