Hitman: Blood Money

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Money talks. Silence pays. Prepare to kill. When assassins from Agent 47's contract agency, the ICA, are eliminated in a series of hits, it seems a larger, more powerful agency has entered the scene. Sensing he may be a target, 47 travels to the United States and prepares to kill.
Features
Blood Money System: The cleaner the hit, the more money you'll receive, which you can spend on bribing witnesses and police to reduce your notoriety, weapon customization, specialized equipment, and information.
Customizable Weapons: Modify Agent 47's customized weapons in a variety of ways, including sound, recoil, fire rate, damage, reload speed, accuracy, and zoom.
Strong Narrative: Who is taking down the ICA and what is their motivation?
New Engine: The assassin's world has never been so interactive or looked so good!
New Gameplay Techniques: Including disarming, distractions, accidents, body disposal, human shields, and decoy weapons.
New Control and Camera System: Agent 47 now moves independently of the camera.
New Movement: Agent 47 can now climb, hide, climb ledges, and automatically navigate low obstacles.
Improved AI: Guards will follow blood trails, investigate suspicious objects, and investigate suspicious behavior. The new Pathfinder engine provides improved tracking and movement with realistic enemy interaction and behavior.
Soundtrack by BAFTA-winning composer Jesper Kyd.
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