Legendary mods 10x

$2.00 USD
Transferencia Coordinada
Transferencia Coordinada

Global
Global
Categoría
Objeto del juego
Título
Fallout 76
Plataforma
Windows
Método de entrega
Transferencia coordinada 
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You will get amount of mods what you set in order, all mods have same price.

1st stars:

Adrenal

Anti-Armor

Aristocrat's

Assassin's

Auto Stim

Berserker's

Bloodied

Bolstering

Chameleon

Cloaking

Executioner's

Exterminator's

Feral's

Furious

Ghoul Slayer's

Gourmand's

Hunter's

Instigating

Juggernaut's

Junkie's

Life Saving

Lucid

Medic's

Mutant Slayer's

Mutant's

Nocturnal

Overeater's

Quad

Regenerating

Sniper's

Stalker's

Suppressor's

Troubleshooter's

Two Shot

Unyielding (Gain up to +3 to All Stats (except END) when Health is Low)

Vampire's

Vanguard's

Weightless

Zealot's

2st stars:

Agility (+2 Agility)

Antiseptic (+25% Reduced Disease Chance From Environmental Hazards)

Basher's (+50% Bash Damage)

Charisma (+2 Charisma)

Crippling (+50% Limb Damage)

Elementalist

Endurance (+2 Endurance)

Explosive (Projectiles explode for +20% weapon damage)

Fierce

Fireproof (+25 Fire Resistance)

Glutton (Hunger and Thirst Grow 10% Slower)

Hardy (Receive 7% Less Explosion Damage)

HazMat (+25 Radiation Resistance)

Heavy Hitter's (+40% Power Attack Damage)

Hitman's (+25% Damage While Aiming)

Inertial (Replenish 15 Action Points with Each Kill)

Intelligence (+2 Intelligence)

Last Shot (The last round in a magazine has a 25% chance to Deal +100% Damage)

Luck (+2 Luck)

Pain Killer

Perception (+2 Perception)

Pick Pocketer's

Poisoner's (+25 Poison Resistance)

Powered (+5% Action Point Regen)

Rapid ([Ranged] +25% Weapon Speed / [Melee] +40% Weapon Speed)

Riposting (+50% Melee Damage Reflection While Blocking)

Rushing

Steady (+25% Melee Damage While Not Moving)

Strength (+2 Strength)

VATS Enhanced (+50% Chance to Hit a Target in VATS)

Vital (+50% Critical Damage)

Warming (+25 Cryo Resistance)

3st stars:

Acrobat's (-50% Fall Damage)

Active

Adamantium (Receive 15% less Limb Damage)

Agility (+3 Agility)

Arms Keeper's (Weapon Weights Reduced by 20%)

Barbarian

Belted (Ammo Weight Reduced by 20%)

Blocker

Burning (5% chance to deal 12 Fire damage per second for 3 to Melee Attackers)

Defender's ([Armor] -15% Damage Taken While Blocking / [Melee] -40% Damage Taken While Power Attacking)

Dissipating % Radiation Damage Recovery)

Diver's (Breathe Underwater)

Doctor's (+5% Effectiveness of Stimpaks, RadAway, and Rad-X)

Durability (Breaks 50% slower)

Electrified (5% chance to deal 12 Energy damage per second for 3 to Melee Attackers)

Endurance (+3 Endurance)

Frozen (5% chance to deal 12 Cryo damage per second for 4 to Melee Attackers)

Ghost's (10% Chance to cause the Player to be Invisible for 2 seconds when Hitting a Target)

Glowing

Healthy

Intelligence (+3 Intelligence)

Lightweight (-90% weight)

Lucky Hit (+15 Bonus VATS Critical Charge)

Nimble (+100% Faster Movement Speed While Aiming)

Pack Rat's (Junk Item Weights Reduced by 20%)

Perception (+3 Perception)

Reflex

Resilient (+250 Damage Resistance While Reloading)

Safecracker's (Increases Size of Sweet-Spot While Picking Locks by 2)

Secret Agent's (+25% Less Noise While Sneaking +25% Reduce Detection Chance)

Sentinel's (75% Chance to Reduce Damage by 15% While Not Moving)

Steadfast (+50 Damage Resistance While Aiming)

Strength (+3 Strength)

Swift (+15% Reload Speed)

Thru Hiker's (Food, Drink, and Chem Weights Reduced by 20%)

Toxic (5% chance to deal 12 Poison damage per second for 7 to Melee

VATS Optimized (-35% Action Point Cost)

4st stars:

Aegis

Battle-Loader's

Bruiser's

Bully's

Choo-Choo's

Charged

Combo-Breaker's

Conductor's

Electrician's

Encircler's

Fencer's

Fracturer's

Icemen's

Limit-Breaking

Miasma's

Pin-Pointer's

Polished

Pounder's

Propelling

Pyromaniac's

Radioactive-Powered

Ranger's

Reflective

Rejuvenator's

Runner's

Sawbones

Scanner's

Stabilizer's

Stalwart's

Tanky's

Thrill-Seeker's

Viper's

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