Last Case of Benedict Fox ðĨ AUTO DELIVERY US CODE ðĨ PlayStation 5 PS PS5 ðĨ CHECK ALL OUR OF OUR HUNDREDS OF LISTINGS
Get the item as described or your money back.
Release on 2024-03-26 MSRP $24.99 USD
Experience The Last Case of Benedict Fox, featuring reimagined combat and traversal that is both intense and exhilarating. Paired with new lightning-fast animations and a substantially upgraded AI, topped by terrifying secrets and new stories to discover filled with brand-new puzzles, brace yourself for a thrill that will send shivers down your spine!
Descend into a limbo of decaying memories as Benedict Fox, a self-proclaimed detective bound to his demon companion. Use that unholy bond to explore the minds of the recently deceased in search of clues as you uncover the mysteries of a massive, decrepit mansion â the site to a young couple's grisly murder, and the disappearance of their child. Immerse yourself in a dark, intriguing world full of secret organizations, forbidden rituals, and cold-blooded crimes in an arcane adventure brought to life through a fascinating Burton-esque art style.
Evocatively-crafted Metroidvania
Fight demons, explore the subconscious, and solve elaborate puzzles in a labyrinthian adventure inspired by Lovecraft's nightmares, noir pulp fiction, and early 20th-century jazz music.
Descend into Limbo
Use your bond with the demon to explore the minds of the recently deceased in your last chance to get a âtestimonyâ. Jump into surreal worlds where memories, emotions, and traumas take on a physical form.
A Grim Mystery
Uncover the secrets of an old mansion where a couple has been found slain, and their child has gone missing. Get drawn into a dark, yet intimate intrigue that will have you face the familyâs demons - both figuratively and literally!
Demon-Enhanced Combat
Use your weapons, demon powers, and surroundings in creative combinations to overcome demons, monsters, and cultists - but remember that concentration and a tactical approach are your greatest assets.
āđāļŦāļĨāļāđāļāļīāđāļĄ...
āļāļģāļāļēāļĄāđāļāđāļāđāļāļāļŠāļēāļāļēāļĢāļāļ°āđāļĨāļ°āļāļēāļĄāđāļāļĒāļāļđāđāđāļāđ āđāļĄāđāđāļāđ Gameflip āļāļĨāļāļāļ āļąāļĒāļāđāļ§āļĒāļāļēāļĢāđāļĄāđāđāļāļīāļāđāļāļĒāļāđāļāļĄāļđāļĨāļŠāđāļ§āļāļāļļāļāļāļĨ āđāļāđāļ āļāļ·āđāļ āļāđāļāļĄāļđāļĨāļāļēāļĢāļāļģāļĢāļ°āđāļāļīāļ āđāļĨāļ°āļāļąāļāļāļĩāđāļāļĨāļāļāļāļĢāđāļĄāđāļāļĄāļāļāļāļāļļāļ
āđāļāđāļēāļŠāļđāđāļĢāļ°āļāļāđāļāļ·āđāļāđāļŠāļāļāļāļ§āļēāļĄāļāļīāļāđāļŦāđāļ