Roguecraft DX steam
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Pick one of three heroes and descend into the dungeon, fighting your way down one floor at a time. Every level is generated fresh, so no two attempts play the same. When you die, you start over from the top.
Roguecraft DX takes about five minutes to learn. Getting good at it takes rather longer.
The critically acclaimed modern Amiga classic, now on PC.
Yes, if:
You want a roguelike you can pick up without reading a manual
You'd rather a run took half an hour than a whole evening
You'd like your first character to actually stand a chance
You think a badger following you through a Lovecraftian dungeon is a good idea
Probably not, if:
You're here for deep item identification, hunger clocks, inventory management and a hundred-key verb set. We built a deliberately compact system instead.
In Roguecraft, each of the three playable heroes brings a unique play-style and special abilities to the fight. They also represent different difficulty levels, so choose wisely! The Warrior delivers crushing blows, the Rogue blinks behind enemies for deadly backstabs, and the Wizard may be fragile, but unleashes powerful magic missiles.
Choosing a hero is choosing how hard the challenge is going to be.
Somewhere down there is a cage. Open it, pick up what's inside, give it a good scratch behind the ears, and it goes into your inventory until you need it.
Summon your familiar and it'll fight beside you and fetch loot you can't reach, but only for a handful of turns. It's there to get you out of a tight spot. Knowing when to let it out is half the trick.
Yes, one of them is a badger.
PS: I'm reselling this key from another seller, in some rare occasions, it might be a press or beta testing key, but it will work as any other and receive all updates.
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