50 Unyielding Armors

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Tipo: Apparel
All ⭐⭐⭐ Max Level
ap = Powered (+5% action point regen)
rad = HazMat (+25 radiation resistance)
s = Strenght (+2 Strength)
e = Endurance (+2 Endurance)
p = Perception (+2 Perception)
c = Charisma (+2 Charisma)
L = Luck (+3 Luck)
g = Glutton (hunger thirst grow 10% slower)
d = Antiseptic (+25% disease resistance)
poison = Poisoner (+25 poison resistance)
fire = Fireproof (+25 Fire Resistance)
cryo = Warming (+25 cryo resistance)
7 = Hardy (7% less explosion dmg)
wwr = Arms Keeper's (weapons weight reduced 20%)
fdc = Thru Hiker's (food drink chems weight red 20%)
awr = Belted (ammo weight reduced 20%)
jwr = Pack Rats (junk weight reduced 20%)
sent = Sentinels (-5% dmg taken while not moving)
sneak = Secret Agent (+25% less noise sneaking)
cav = Cavalier (-5% dmg take sprinting)
uny ap wwr Robot RA
uny ap wwr Marine LA
uny rad wwr Combat C
uny 7 fdc Combat LA
uny 7 wwr Combat RL
uny E wwr Raider RL
uny ap jwr Raider LL
uny ap sent Raider C
uny s sent Raider RL
uny p wwr Forest C
uny s wwr Marine LL
uny rad wwr Urban C
uny e fdc Marine C
uny e fdc Forest LL
uny i jwr Forest LL
uny poison awr Forest LL
uny p wwr Forest RL
uny fire fdc Combat C
uny p wwr Combat LA
uny ap awr Combat RL
uny rad wwr Leather C
uny L fdc Metal LA
uny rad fdc Robot C
uny s awr Robot RA
uny 7 awr Marine RA
uny i jwr Leather LL
uny 7 fdc Leather RL
uny cryo sent Marine LL
uny i cav Marine RA
uny 7 sent Metal RL
uny ap fdc Metal LL
uny rad wwr Metal LL
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